using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Collections;

namespace TheBox.Common
{
	/// <summary>
	/// Provides utilities for online stuff managment
	/// </summary>
	public class NetUtility
	{
		/// <summary>
		/// Retrieves the content of a web url (uses http protocol)
		/// [NOT SUPPORTED]
		/// </summary>
		/// <param name="url">The url to retrieve</param>
		/// <returns>A MemoryStream object containing the contents read. Returns null if an error occurs or the stream is empty.</returns>
		public static string GetDataFromHttp( string url )
		{
			WebResponse response = null;
			Stream stream = null;
			TextReader reader = null;
			string output = null;

			try
			{
				WebRequest request = WebRequest.Create( url );
				request.Timeout = 5000;

				response = request.GetResponse();
				stream = response.GetResponseStream();

				reader = new StreamReader( stream );
				output = reader.ReadToEnd();
			}
			catch {}
			finally
			{
				if ( reader != null )
					reader.Close();

				if ( stream != null )
					stream.Close();

				if ( response != null )
					response.Close();
			}

			return output;
		}

		/// <summary>
		/// Retrieves a file using the http protocol and saves it to disk
		/// [NOT SUPPORTED]
		/// </summary>
		/// <param name="url">The url to retrieve from</param>
		/// <param name="destination">The destination filename</param>
		/// <returns>True if the operation was succesful</returns>
		public static bool GetFileFromHttp( string url, string destination )
		{
			WebResponse response = null;
			Stream stream = null;
			FileStream fs = null;
			bool success = false;

			try
			{
				WebRequest request = WebRequest.Create( url );
				request.Timeout = 5000;

				response = request.GetResponse();
				stream = response.GetResponseStream();

				fs = new FileStream( destination, FileMode.Create, FileAccess.Write, FileShare.Read );

				byte[] buffer = new byte[ 12800 ];
				int count = 0;

				while ( ( count = stream.Read( buffer, 0, buffer.Length ) ) > 0 )
				{
					fs.Write( buffer, 0, count );
				}

				success = true;
			}
			catch
			{
				success = false;
			}
			finally
			{
				if ( stream != null )
					stream.Close();

				if ( fs != null )
					fs.Close();

				if ( response != null )
					response.Close();
			}

			return success;
		}
	}
}